Guru: Playing Sounds From An RPG Program
October 20, 2025 Mike Larsen
I received a request to play audio sounds when an event took place on a display file. I hadn’t done this before, but I thought it was interesting to find out how it could be done. As with many tasks, it turns out there are more than one way to do this. My goal was to choose a method to make the process as seamless as possible.
At first, the request was to play two sounds: one that would signal a positive event, and another to signal a negative event. But, as I started working with the project, I found …
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