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  • A Handy RPG FUNction

    November 9, 2005 Ted Holt

    I like functions. I like the ones built into RPG, like %SUBST and %DATE and %CHAR and %FOUND. I like the ones built into SQL, like UPPER and DIGITS. Functions accomplish a lot of work with little effort because the code inside a function does not need to be included in the routines that call the function. I enjoy writing my own functions and using them in my programming. Today, I’m going to share a function I recently wrote that is proving to be useful to me. You may like it, too.

    Not long ago, I was working on an

    …

    Read more
  • Edit Spooled Files with SEU

    November 9, 2005 Hey, Ted

    I read your articles on spool file manipulation. (This refers to two articles: Reading Spool Files in RPG and Page 1 of X.) Actually, it’s even easier in SEU.

    –Don Rima

    If the name Don Rima sounds familiar to you, it should. Don is well known for his product reviews in the iSeries edition of eServer Magazine and as the president of the Washington Area Midrange iSeries user group. Here is Don’s technique for editing a spooled file with SEU (or any other source-code editor).

    1. Create a program-described non-source physical file member (unless you already have a suitable

    …

    Read more
  • Admin Alert: Use Remote Output Queues to Share Printers Between Partitions

    November 9, 2005 Joe Hertvik

    With many shops running multi-partition i5 or iSeries boxes, writers and remote printers can become an issue between partitions. It’s not practical to create and manage two or more writers that point to the same physical printer on different partitions, because duplicate printers on different partitions can interfere with each other. Fortunately, i5/OS has a handy solution for sending spooled files from different partitions to the same printer: two remote output queues working in tandem.

    Using two remote output queues, you can easily set up one output queue on the first partition to send i5/OS spooled files to an ASCII

    …

    Read more

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