October 20, 2010 Jon Paris
Note: The code referenced in this article is available for download here.
In my first Open Access for RPG (OAR) tip, I discussed the basic mechanics of an OAR handler from a conceptual perspective. In this tip, I am going to walk you through the implementation of a simple handler that generates XML files derived from the definition of the file specifying the handler. As you will see, its capabilities are very limited but it will introduce the basic coding principals. You’ll need to understand some of the details from my first OAR tip to follow this one.