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  • Reader Feedback and Insights: Modernizing RPG II Programs

    November 13, 2002 Timothy Prickett Morgan

    Hey, Ted:

    I am writing in response to your article, “Help with RPG Programs,” that appeared in the November 1 issue of Midrange Guru. There’s one additional “gotcha” to look out for when removing apparently unused indicators in RPG II programs.

    A program that uses a WORKSTN file may set indicators that control field attributes (reverse image, blink, etc.) or format attributes (i.e., blink cursor, sound alarm.) on the display. The compiler listing falsely indicates that these indicators are not being used.

    — John













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  • Using Grep to Search Source Physical Files

    November 13, 2002 Timothy Prickett Morgan

    Editor’s Note: You can find an update on this article here on the IT Jungle website.

    Hey, Ted:

    Thank you for your great tips. I devour them every time they arrive in my e-mail. Every question is like a mini-mystery novel. The case is out there, and I always want to know how the crime (ahem, the problem) is resolved. Even if I know the answer, it’s gratifying to see you provided a different approach to it.

    Today, however, I have a case for you.

    I want to use grep’s wonderful search capabilities from my CL programs to search source

    …

    Read more
  • Compiler Directives for RPG Programs and Modules

    November 13, 2002 Ted Holt

    Hey, Ted:

    I would like to define a standard set of H specs for my RPG source members so that all will compile with the same options. However, some RPG source members are compiled as modules and others are compiled as standalone programs. This means I can’t include the DFTACTGRP and ACTGRP keywords in the standard H specs because RPG doesn’t allow them when compiling modules. Do you have any tips that will help me solve the problem?

    — Tony

    In V5R1 IBM added some new predefined compiler conditions that will help you solve this problem. The new conditions are

    …

    Read more

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