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  • PASE Versus ILE: Which Is Best For Open Source?

    October 22, 2018 Alex Woodie

    Open source has emerged as a driver of innovation in the past 20 years, and has greatly accelerated technological innovation. The proprietary IBM i platform has also benefited from this trend, thanks in large part to the capability to run Linux applications in the PASE runtime. But some members of the IBM i community are concerned that the fruits of the open source innovation have not tasted quite as sweet as they do on other platforms.

    Linux was the original breakout star in open source software, and so it should be no surprise that the vast majority of software developed …

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  • Modern Lessons From A Fresh IBM i Developer

    October 8, 2018 Alex Woodie

    Application modernization is a big nut to crack on IBM i. That is to say, there are many ways to tackle the problem, from the code and business logic to the databases and user interfaces. But when it comes to the type of developers you should look for and how they should spend their time, Kody Robinson has a few pointers that may be worth keeping in mind.

    Robinson was a member of the first batch of “Fresh Faces” that IBM put forward in 2017 to showcase the fact that young people are building careers on the platform, and that …

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  • ARCAD Debuts RPG Code Checker

    October 3, 2018 Alex Woodie

    If you write RPG, or know somebody who does, then you realize that mistakes can and will happen. However, beyond the obvious syntax errors, which should be detected immediately by the code editor, are instances where the code is sloppy or just poorly written. Those are the instances where ARCAD Software hopes to help with its new CodeChecker offering.

    ARCAD-CodeChecker, as the product is officially called, does just that: Detect poor quality RPG code before it makes it into production. If you’ve coded a bug into the program, made a design error, or taken 1,000 lines to write something that …

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  • Guru: Refactoring RPG – Indicators

    July 30, 2018 Ted Holt

    Occasionally I hear someone comment about how terrible indicators are. I don’t think they’re bad. Indicator-laden RPG helped me graduate debt-free with a computer science degree and housed, clothed, and fed my family for several years. I prefer to say that indicators were good for their time, but now we have better programming techniques that I much prefer to use.

    Refactoring code to reduce or even eliminate the use of predefined indicators (not indicator variables) can pay off big in benefits. The fewer indicators a program uses, the easier it tends to be to read, understand, modify, and debug that …

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  • Guru: Beyond The Basics Of Code Conversion

    March 19, 2018 Paul Tuohy

    Today many RPG programmers are tasked with having to modernize existing programs. These programs often have long and varied history. They may be RPG IV programs or they may be RPG IV programs that were originally RPG II or RPG III programs, or any permutation or combination you can imagine. There are tools available to help us convert from fixed-form RPG to free-form RPG and, within RDi, we have options to help us reformat code and refactor variable names. But these tools can only go so far. We finally reach the point where we have to put fingers to the …

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  • Guru: Ready Or Not, Big Changes in RDi V9.6! Part 1, Key Behavior

    February 26, 2018 Susan Gantner

    Version 9.6 of RDi has many new features. If you’ve upgraded your RDi, you have undoubtedly noticed some of the enhancements, because most of the new features are enabled by default. Just in case you’re not a huge fan of some of those features, most can also be disabled to make things work as before if you know where to look.

    In this series, we’ll take a look at some of the new features and how to enable and/or disable them. In this first part, we’ll study two new key behaviors and how to control them.

    Many of the enhancements …

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