Guru: Calling RPG Programs From Python, Part 2
April 27, 2020 Mike Larsen
In Calling RPG Programs From Python, Part 1, I showed how to call an RPG program from a Python script passing single string parameters as input and output. In the second part of this series, I’ll make the process a little more robust by passing a data structure to the RPG program.
The first part of the Python script (shown in the first piece of code below) imports the itoolkit modules and assigns them to local names. Next, I set up the first command that adds a library list entry to where the RPG object resides.
from itoolkit import… Read more